
Gameplay Lara Croft as she appears in Underworld The Xbox 360 version features 6 hours of exclusive content in the form of two single-player DLC missions titled "Beneath the Ashes" and "Lara's Shadow". A demo for Xbox Live Marketplace was released on Octoat 1.3 GB along side a PC release of this demo days later. Underworld was released on 18th November, 2008 by developer Crystal Dynamics and publisher Eidos Interactive, and was made available for PS2, PS3, PC, Xbox 360, Wii and Nintendo DS. Other additions to this Tomb Raider installment include a new melee combat system and the ability to pick up objects even if they aren't integral to progress in the game. Lara also pushes through foliage with her hands and leaves footprints in the ground, she is able to destroy parts of the environment, and the people and animals she kills remain where they died. If Lara's knees become muddy from crouching the rain will soon wash it away.

Interaction with the environment is of special note. In Underworld, Lara Croft and the environment she explores look much better due to a new graphics engine, and the gameplay itself has been revamped.

It is Lara's task to open the portal once again. The Mayan legend holds that their 300-day calendar year included five extra missing days, days in which, according to legend, the portals opened. Set mostly in Southern Mexico around Chiapas, Lara Croft sets off to uncover the lost Mayan underworld of Xibalba through use of portals located on our world.
